This is with code like:
foreach (var tile in ShellTile.ActiveTiles)
// update the tile.
At the moment I only have anecdotal evidence of this behaviour but wondered if anyone else could shed any knowledge or experience of this while I continue to investigate.
Deleting and repinning the tile in question seems to make the problem go away but this isn't a real solution.
Additionally it doesn't seem like it's the first or last created pin but I can't be sure of this.
Has anyone else seen this?